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Built in the open

Why this journal exists and what you will find in it.

MUN is a console built around the game: a Game Card is enough to own and play a game, with no account and no connection.

This journal tells how it is built. Every entry says what works, where it works and what is missing:

  • What works today, and under which conditions: for now, on a virtual console.
  • What breaks, when it breaks, and how it gets fixed.
  • What we decide, and what we set aside.

The first stage is under way: MUN OS reads a Game Card, validates it, launches the game and saves progress on the card itself. Next comes real hardware.